Call Of Duty: WW2 Ditching Health Regen, Has Some Form Of Dedicated Classes

Call of Duty: WWII was revealed in a lot more depth yesterday, with developer Sledgehammer Games unveiling the game's release date, special editions, private beta, and first story trailer. Now, more details have emerged regarding the game's single-player.
According to Polygon, the campaign is ditching health regeneration, a system which has been present in the series since 2005's Call of Duty 2.
“You have to worry about every bullet,” Sledgehammer Games co-founder Glen Schofield told the site. “You're not the superhero. You can't just stand there taking seven bullets, ducking, shooting again. It's refreshing for us to deal with recruits who aren't Tier One warriors, to show that vulnerability. They're naïve. It's been a really cool challenge creating this different kind of gameplay.”
The original Call of Duty required you to pick up medikits to replenish health, while every mainline game in the series since has restored health automatically ..